Quality Time-Killer: Be Good


Be Good, from DigiPen Institute of Technology student Jake Spencer, answers an interesting question. If you could go back and relive various aspects of your life, would you change anything? If you did, how much differently would your life play out?

Be Good tells the story of Donald Martin, from his birth all the way to the twilight of his life.

Using point-and-click mechanics, players move Donald across a number of screens to interact with the various people around him. Donald can react to whatever they say with either a smile or a frown, with each decision changing his life in different ways. The changes are evident throughout the various stages of Donald’s life and are interesting to watch unfold.

There’s a nostalgic air to Be Good and it mostly comes from its visual presentation. The game utilizes the classic Claymation art style that was used most prominently in the late 20th century. Using an older style of animation is a nice way of adding to the idea of the game as a fond look back at the past. It also adds an element of humor, as the smiles and frowns are both funny to see.

Be Good is both enjoyable and brief. It can be slightly bittersweet to watch the same ending unfold, but that’s part of the game’s poetic element. No matter what decisions we make in life, it all ends the same way. The game about all the small, seemingly inconsequential choices we make in between life and death.

Those looking to try out Be Good can download the game for free from its website. Be Good received an honorable mention in the 2012 Independent Games Festival Student Competition.


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